Why am I so drawn to Advanced Squad Leader?
Recently on the GameSquad forums, someone started a discussion about aspects of Advanced Squad Leader they enjoyed the most and suggested that perhaps the most enjoyable aspect is the “immersive” nature of Advanced Squad Leader games.
Robert Wolkey, a long time “ASL’r”, put it best. So I got his permission to share his thoughts verbatim.
1. The people. I only play face-to-face, because I enjoy playing the game with a friend. I’m a social animal and I like seeing how other people play and react to what happens on the board. The after game discussions are fun too. I also log into GS every day, because of you guys.
2. The competition. I’m highly competitive and ASL is a great way to match wits with another player. For that reason I could never play solo. Some players teach you something new and some make some boneheaded moves that make you scratch your head. I love tournaments and wish I could attend more than two a year. I will be going to ASLOK 30th to see all the guys again.
3. The variety. I crave variety. I always buy expansions for any game I own. I’m more likely to buy a game if I know there are expansions planned. No need to tell you about the variety that ASL offers. But, if a TPP offers new mapboards, squad types, leader types or new AFV, I will buy them over a regular scenario pack.
4. The fun / immersion / tactics. It’s just a blast to play and it sucks you in from the first Wind Change DR. Enough has been written about immersion. I love the tactics aspect. To win consistently you must have solid tactics. You can tell by the first few turns whether you should beat an opponent based on their setup, how they move and their fire discipline.
5. The history. That’s how I found wargames in the first place, because I was interested in WWII. It has to be based in history or I won’t play it. That’s why I have zero interest in DYO.
If you just started off and are on the fence about Advanced Squad Leader that is truly massive in physical size and intellectual commitment or if you are merely curious about this game, I hope Robert Wolkey helps you understand.
I hope you will make the jump.