Advanced Squad Leader scenario FT225 Blue Hell at P.A. Abries
The date is June 21 1940. A unit of the Italian mountain infantry, the “Fenestrelle” battalion of the 3rd Alpini Regiment launched an attack on the French Chasseur Alpins (“Alpine Hunters”) at Abries. The Chasseur Alpins are informally known as “Les diables bleus”or “The Blue Devils”. This scenario’s designed by Mr Alexandre Rousse-Lacordaire “in memory of [his] great-grandfather Capitaine Télèphe Rousse-Lacordaire (111th BCA) KIA on August 27th 1914.”
This is an Advanced Squad Leader scenario from LFT14 Italians : FT225 Blue Hell at P.A. Abries. The Italians are to score more CVPs than the French (and to grab 3 buildings/pillbox) in 7 turns.
Advanced Squad Leader scenario 42 Point of No Return
One sunny day in Libya, Nov 1941, a victorious column of New Zealanders from the 25th Battalion got ambushed by a counterattack personally directed by Rommel! One Valentine caught several rapid shots from their ROF3 guns but 2 managed to ran off! The New Zealand infantry were caught in the open and were getting shot at, blasted and overranned.
This is an Advanced Squad Leader scenario: 42 Point of No Return. Unfortunately for my cardboard Kiwis, this is my first real DTO ..
DTO is definitely not as open as the mapboards might lead you to think. There’s light Dust that affects every shot and there’s Vehicular Dust that every vehicle drags around. There’s also a Mild Breeze in this scenario that creates Drifting Smoke (changed direction too!). The southern group has kept the bulk of the Germans engaged for 6 turns now. Unfortunately it’s not quite enough, the Kiwis probably need to tie them down for 8 out of 10 turns to get a victory. The good news also, is that the reinforcements largely arrived intact from the north.
The small band of survivors in the south are trapped by the German onslaught. The rest of the armor broke off to the left along the bottom of the map. The carrier thought about picking up the 8-0, HS & the MMG. Unfortunately that would burn off too many MPs. The infantry stepped back and hope to recover the radio and the “double small” carrier sped off. It was largely shielded by Smoke, Dust, Vehicular Dust and Wrecks. The carrier headed straight for the German truck with the 50L 5cm PaK 38 onboard. The two Valentines followed quickly in support ..
We have 4 German Movement Phases to go. I thought the Kiwi armor breakout will hold the bulk of the Germans down at the bottom of the map but doesn’t seem like it’s going to be the case. The 2 Valentines and the carrier were all in CC at the end of the German turn. One Valentine was NOT in motion and was caught with the German 10-3 “Darth Rommel”. Darth Rommel alone adds 4 CCV to any squad and practically ripped the Val apart with his barehands! All the southern Kiwi infantry are wiped out and the Germans start to converge on the final VC to the north.
Will the surviving carrier and the Valentine be able to hold off the Germans longer?
We have Brazilians in Northern Italy, April 26 1945. They are to capture 5 out of the 8 buildings on the map in 6.5 turns. The map has the buildings split up, 4 to each side. The Germans have 3 Italian AB41. The Brazilians have these really nice M8 Greyhounds as well as 3 Shermans, one sporting a 105mm howitzer.
Your pretty common M4A1.
M4 with a 105mm Howitzer!! This thing has S7, WP9 & sM8! Should be able keep them smoked for a little while.
Fine, it’s OT and not the most well suited in an urban environment. However, this sweet little car has Cannister shot (C7) aside from FP8 from its CMG & AAMG. Its 36 MPs & urban pave roads yells “go anywhere shoot anything”.
I finally get to play one of the most oft played ASL classic, the first scenario in Beyond Valor: 1 Fighting Withdrawal. I see almost 600 games reported on ROAR!
I got the Finns and my new-ish opponent got the Russians and the balance – ie the Russians do NOT suffer from ammo shortage. The Finns need to exit more VPs than the Russians in 7 turns!
This is one of the more popular Friendly Fire scenarios. It’s Poland, September 1939 and the Poles launched an offensive against a German flank. The Poles win if 6 or more German squads equivalents are eliminated or captured. Each wooden building containing => 1 Polish squad equivalent equates to a German squad eliminated.