- Gavutu-Tanambogo CG, 3rd Assault Period, Turn 4 USMC
- BFP15 Cobra’s Venom, Turn 4 Axis
- DB133 A Deadly Landscape, Done
- FrF45 Totensonntag, Turn 1 German
- U22 Road to Kozani Pass, Turn 5 German
This is one of the more popular Friendly Fire scenarios. It’s Poland, September 1939 and the Poles launched an offensive against a German flank. The Poles win if 6 or more German squads equivalents are eliminated or captured. Each wooden building containing => 1 Polish squad equivalent equates to a German squad eliminated.
You are going to see a lot of bocage country. We are going to play the whole of BFP Operation Cobra front to back. We already did BFP14 Opening Phase, so this is the second one ..
This 1943 scenario offers the Russians a 200mm Rocket OBA with a preregistered hex. The 200 mm is a massive but a one shot deal and it wanders by half a dr. You can’t aim nor correct the thing (it’s automatically inaccurate)! I started the scenario off being less than thrilled about the usefulness of it.
Since Rocket OBA uses a Harassing Fire’s Blast Area, I figured this thing will touch a 5/6 hex area (the rules don’t say whether the error’s rounded up or down.) The GameSquad crowd pointed out there are certain merits to holding off on it so that the Germans will avoid crowding. I put my PreReg hex on 63Q10.
The Russians (I) pushed through the middle – first by largely Assault Moving on board to avoid damage from the various machineguns trained in my direction. Then the Russians executed a Human Wave to rush into the woods ahead. I’d love to say it’s a brilliant move but reality is that I benefited hugely from my opponent’s horrible die rolls.
Oh yes, the Russians get points for taking the multi-hex buildings and by rushing units into the circled area on the right of the map. The Russians win when they stack up 8 points.
This one’s an interesting scenario. I read the VC wrong though, or really, I didn’t really understood the VC. The VC called for 8VPs and the Russians can achieve it in one of two ways:
The defender has to get the right balance between defending against the two – defend the buildings and risk getting surrounded or backup to the rear and risk losing the buildings.