Advanced Squad Leader Resources For You

2nd Cavalry Regiment counter-IED training

2nd Cavalry Regiment counter-IED training (Photo credit: U.S. Army Europe Images)

Happy weekend, folks!  Instead of putting out another post I figured I should build up the 2 resource pages on the site :

  • ASL Getting Started – where and how I got my Advanced Squad Leader modules and accessories together
  • ASL Resources – all the best Advanced Squad Leader related resources

This is certainly work in progress.  My wish is to put together something convenient and valuable for Advanced Squad Leader enthusiasts like myself!  Please let me know if there are sites that helped you in your development into a great Advanced Squad Leader player!

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Don’t Worry, You Can Always Find An Opponent For Advanced Squad Leader

pondering life

pondering life (Photo credit: Chimpr)

Let’s say you found this blog because you are looking for more information on Advanced Squad Leader.

Let’s also say instead of looking for rules forums or after action reports (“AARs”), you are trying to decide whether to take the plunge or not.

At some point you must wonder, with a game this sophisticated (and a rulebook this thick), who’s going to play with you?

If you are in Hong Kong, the first answer to that question is : the good people at the Hong Kong Society of Wargamers. They hold regular games and meetings on the weekends.

The second answer to that question is, and this one’s location independent, people around the world. You should know that there’s a (free) computer program that runs on Windows as well as Macs called VASSAL. VASSAL is a platform that allows people to play virtual adaptations of boardgames in real-time over the internet or “asynchronously” via email.  This is not a computer game per se.  It’s a computer hosted set of maps and counters (plus dice and charts) that facilitates the meeting of opponents around the world.

  • AdvancedSquadLeader.net has a section dedicated to VASL or Virtual Advanced Squad Leader.  This is where you download VASSAL and VASL, the module (“mod file”) for Advanced Squad Leader.
  • This is where you download the maps.  The number of maps available might be overwhelming but you will come to appreciate the comprehensiveness of it all.  You can really play most scenarios with this setup!
  • This is where you download the “extensions“. Extensions are useful widgets that helps with gameplay.

The Homefront Wargame Center gives you terrific instructions to the setup and the usage of VASL.  When you get around to trying an “asych” game of Advanced Squad Leader with someone in a different timezone, you should know there are certain protocols to follow – “The Joys of VASL PBEM” by Matt Romey.

So there is absolutely no reason to worry about finding opponents.  VASSAL and VASL open the world to you!

I hope this helps you and I look forward to any comments/questions.

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Protecting Your New Advanced Squad Leader Rulebook

IMG_6108The Advanced Squad Leader Rulebook 2nd edition (“ASLRB”) is finally in print again!

I got mine from a tiny store in Mongkok two months ago.  The Advanced Squad Leader Rulebook is massive: it’s a big box-file full of instructions to the best simulation in the history of board wargaming.

I have been working hard at learning it.  The punch holes in some of the pages are already showing tear.

To protect my ASL bible, I have two options:

  • Plastic punch hole ring reinforcement stickers
  • Plastic page protectors

Plastic punch hole ring reinforcement stickers

Unfortunately, the punch holes on the pages are too big.  I can’t find ring stickers that are the proper size.

Plastic page protectors

This is the pricier option but this is what I ended up doing.  Not only are the holes protected from frequent reference, entire pages are now protected from food stains and beer spills!

Since each page is thicker with the plastic page protectors, I split the rulebook into two box-files.  (I found a problem: I couldn’t get the holes in the plastic page protectors to work with the 3 rings in the original Advanced Squad Leader Rulebook binder.)

There are less than 250 pages in the rulebook – the standard set of rulebook sections plus sections F, G, Solitaire and a couple of Zs from ASL Journals.  I bought 5 packs of A4-s size Kokuyo”Clear Book” refills that has 50 plastic page protectors each and I got two double ring box files.  I put sections A to E in one box file and the rest in the second one.

Now I feel a lot more comfortable flipping through the protected pages in the less congested box-files!

To make the box-files look more authoritative,  I scanned the Rulebook cover and spine.  I want to get the images printed on A4 size stickers and put them on the front and spine of my box-files.  They will look pretty nice when I’m done.

What do you do to protect your Advanced Squad Leader Rulebook?

Recommended Links:

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Which Advanced Squad Leader Module Is Which And Which To Get Before Which

English: Signpost.

English: Signpost. (Photo credit: Wikipedia)

There’s a particular “dependency” between the Advanced Squad Leader Core Modules that dictates the order in which you acquire them.

Firstly, it’s important to know that most of the rules are in the Advanced Squad Leader Rulebook (2nd ed).  The reason I said “most” is that some of the chapters are contained in the modules.  There are also updates and corrections (errata) published periodically.  That’s why the Rulebook is not bound but housed in a 3 ring binder.

Secondly, the Core Modules do NOT standalone like the Advanced Squad Leader Starter Kits.  They each contain:

  • Counter sheets that pertains to combatant countries in the Second World War.
  • Numbered maps depicting playable terrain that can be freely combined as each game scenario dictates.
  • Scenarios – situational setups with historical background, maps and counters involved, game turn limits that gives you three-hour games to campaigns that goes for days plus victory conditions. Quality of scenario design is a key element that makes Advanced Squad Leader fun.

Thirdly, this is where core module dependency comes in :

Scenarios contained in the modules, ASL magazines and 3rd party companies call for map combinations and combatant country counters that are sold in different modules.  

For example : You need at least the Japanese counters plus the US Marines and/or the British to play any PTO (Pacific theater of operations) scenarios.  That requires the ownership of a number of modules to play.

So here’s a brief description of the orders of battle provided by each Advanced Squad Leader Core Module:

  1. Beyond Valor : Russian & German units (“order of battle“) plus some Finnish units.  This is the first core module that anyone should get.  
  2. Yanks : US order of battle (European theater of operations)
  3. For King & Country : British order of battle.  This replaced West of Alamein as the provider of the British order of battle.
  4. Rising Sun (coming soon) : Japanese, Chinese and the US Marines.  This is the relaunched combination of Code of Bushido and Gung Ho.
  5. Croix de Guerre : French order of battle

Others :

  1. Doomed Battalions : Allied Minors
  2. Hollow Legions : Italian order of battle
  3. Armies of Oblivion : Axis Minors
  4. Partisans : well, partisans of various European countries

Top notched resources:

I hope this gives you a better idea of how to acquire your Advanced Squad Leader modules!  Please let me know if you have any questions!

How about coming home everyday to 30 mins of PBeM game over VASL?

Whether you are a fellow newbie who would like to learn together or an experienced ASLer who don’t mind helping me up the curve. I play to enjoy and to learn. Please message me at jackson-dot-kwan-at-gmail-dot-com!!

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The Advanced Squad Leader Starter Kits Are A Great Way To Start!

Advanced Squad Leader Starter Kit #1

If you have seen the Advanced Squad Leader Rulebook, it looks pretty daunting.  It is housed in a box file – yes, it is big and it is heavy (Shipping weight : 6 lb according to Amazon).  However, a lot of wargamers also think it’s the best simulation/game of all time!  Knowing, learning and seeing the rules manifesting themselves during gameplay is part of what the grognards enjoy as well.

Personally I don’t know of another game system whose rulebook is sold separately from the rest of the game.  So if you are looking for some assurance before plunging in, I can understand.  I had the same thoughts not too long ago.

Advanced Squad Leader Starter Kits offer a rulebook that is much more palatable and a self-contained game set that is much more economical so you can make an informed decision.  Unlike the full Advanced Squad Leader modules, the Advanced Squad Leader Starter Kits (ASLSK) stand alone, even from each other.

You do not need to buy all four.  

The rulebook for each builds on each other.  For example: the rulebook for ASLSK#3 is the rulebook for ASLSK#2 with more rules for tanks and armoured cars, with the additions highlighted in a different color.  So even though you probably won’t find ASLSK#1 and realise ASLSK#2 in short supply (although I just saw a copy selling at a bookstore in Kuala Lumpur last week), all you need is to get ASLSK#3.

Aids That Helped Me Get Started with ASLSK

There are of course a lot of tutorials on the internet as well, I rather enjoyed Eddy M. del Rio‘s (aka edelrio) ASLSK Tutorial Examples of Play which be found here.  There’s also Daniel F. Savarese’s ASL Starter Kit Explained.

There are actually a lot more top quality resources on the internet prepared by top notched wargamers.  I will tell you about more of them in my other posts.  The one thing you will find out about ASL wargamers is that they are a very sociable and helpful lot!

If you are an experienced ASL wargamer, please comment and let us know: what helped YOU?  Thanks!

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