This is a Running AAR. New frames will be added when the game progress!
Jon H, aka “witchbottles”, the editor for the top notched Advanced Squad Leader newsletter “Point Blank!” gave me the following advice when I first join the GameSquad forums.
It’s only after a month later when I realize the true value of his words. I went back to him and he gratefully gave me the permission to repost what he told me for the benefit of all.
So here we go …
The Best advice garnered from many an ASL’r much better than I:
- Read the rules, pick one chapter every month and read front to back, including footnotes. (Credited to Carl Noguiera)
- Follow the time-honored “programmed instruction” (“Eight steps to ASL – A programmed instruction approach”, The General, v30n1) Basic infantry; MGs and SW; terrain variations; guns and mortars; Vehicles and AFVs; Climate changes; Air support; then paras and gliders; night ; then PTO; finally DTO . The system was designed by Jim Stahler, and it works! (Jim Stahler – remember that German 9-2 counter?)
- Read EVERYTHING you can get your hands on about ASL:
- Use ROAR to understand play balance; use the ASL Scenario Archive advanced search routines to find scenarios to fall into the above mentioned order of learning.
- It will go quick if you used to play Squad Leader. Big changes are in the vehicles, Guns, and defensive fire and support weapon mechanics. Walking in with Squad Leader – GI Anvil of Victory you have about 10% learned. ( the rest will be no longer used).
- Play, play, and oh yeah …. PLAY. the more the merrier, and the most diff opponents you can find! (Credited to Gary “Fort” Fortenberry and many, many others!)
KRL, Jon H
How about coming home everyday to 30 mins of PBeM game over VASL?
Whether you are a fellow newbie who would like to learn together or an experienced ASL’r who don’t mind helping me up the curve – please message me at jackson-dot-kwan-at-gmail-dot-com. I play to enjoy and to learn!!