Advanced Squad Leader scenario FT226 Veni Venezia! (AAR)

November 2 1940, the Italians found themselves in Treni, Greece.  They are to take at least 4 of the Stone Buildings and clear building 3M2 (large stone building on the bottom right) of all Good Order Greeks in 7.5.  That sounds like ample time until you realize running low Morale Level troops around with even lower firepower is like herding cats.  

Advanced Squad Leader scenario FT226 Veni Venezia! (AAR)

Advanced Squad Leader scenario FT226 Veni Venezia! (AAR)

The Italian radio blew up once we managed to get a spotting around on top of building 3M2!  The right flank kept a steady push through the Woods and buildings on the bottom of the map.  The left flank came down the hill more or less intact, but behind schedule.  The middle group mounted an attack across the street (amoeba!!) and got blasted away by the Greeks!  My center is gone.  We have Move Phase to go and we are wonder if we can take any Stone Buildings at all. 

Advanced Squad Leader scenario FT226 Veni Venezia! (AAR)

The Greeks managed to break the lone Italian MMG team that’s protecting the hordes of broken Italians hiding the woods towards the upper part of the map!  Very smartly a Greek leader dashed acrossed the street, hoping to grab the MMG that the routing MMG team would leave behind.  That was executed brilliantly except that the Greek leader couldn’t recover the MMG!  Two Italian leaders then rushed in (8-0 & 6+1) looking to CC him, MMA style.  The Greek kungfu master killed off the Italian 8-0 but it’s too late, an Italian squad arrived.  At the same time yours truly finally figured out how to do an amoeba attack properly and broke into the center fo the village from the top and the bottom.  

Unfortunately there was only 1 turn to go and we had brokies strewn everywhere.  We didn’t have enough time to take the rest of the stone buildings.  We conceded.  

Le Franc Tireur 14, a Photo Essay