Advanced Squad Leader scenario TOT23 This Close to the Sharp End
I finally get to play a scenario from the famous Time On Target 2: The Sharp End pack!
This is it!! The last of 4 Assault Periods in the “Sand & Blood” CG. All Marines have landed. The Americans win by controlling all land hexes on both islands (IJA has to surface to get land hexes) and not losing more CVPs than the IJA.
So I (as the USMC) lost the equivalence of the entire IJA OB in CVPs. That makes it impossible for me to fulfil the 2 fold Victory Conditions : to hold all land (aboveground) hexes and to not lose more CVPs than the IJA.
I believe landing the first wave on the south part of Gavutu (bottom island) behind the hill was a good decision. Landing all the remaining groups in Assault Period 3 was a good decision as well because that effectively overwhelmed the defenders with targets. I was lucky in that we took out the 2 x AA guns on Gaomi early. That took out the guns from behind our backs as we attacked Tanambogo.
I would have used my fighter bombers more effectively though, to hit the island early as the landing crafts were approaching. Sighting on units that broke from NOBA would have brought more devastation. Oh, DCs are precious. Sinking a few boatloads of DCs in the first Assault Periods resulted in a lot of Close Combats and manpower wasted to guard IJA exit point.
This is a great little CG. I learned a ton about ASL seaborne assault.
Here’s the whole series:
(Sand & Blood CG is an Advanced Squad Leader campaign about Gavutu-Tanambogo that comes with MMP Rising Sun)
We have Brazilians in Northern Italy, April 26 1945. They are to capture 5 out of the 8 buildings on the map in 6.5 turns. The map has the buildings split up, 4 to each side. The Germans have 3 Italian AB41. The Brazilians have these really nice M8 Greyhounds as well as 3 Shermans, one sporting a 105mm howitzer.
Your pretty common M4A1.
M4 with a 105mm Howitzer!! This thing has S7, WP9 & sM8! Should be able keep them smoked for a little while.
Fine, it’s OT and not the most well suited in an urban environment. However, this sweet little car has Cannister shot (C7) aside from FP8 from its CMG & AAMG. Its 36 MPs & urban pave roads yells “go anywhere shoot anything”.
November 9 1942, Germans at the Barricady noticed a nice red house. They pulled up some fresh pioneers and told them to go mess with it.
What follows is one of most beautifully crafted, and an oft played ASL scenario (150:147 G:R).
(Typo Russian Turn 3)