My Year in ASL

IMG_6244I finished 14 scenarios this year and won 5 of them. I also finished the BFP Objective: Schmidt CG, done the first CG “day” in Suicide Creek and the 2nd CG Assault Period (Night) in Gavutu-Tanambogo.

I had more experience with Night fighting, especially interesting are the night landing at Gavutu-Tanambogo and 40 Fort MacGregor (haven’t finished, also my first foray into Desert). I also gained more experience with AFVs although that’s not saying much as AFV waters run deep! I have also started playing BFP Operation Cobra front to back. Bocages can be frustrating but infinitely entertaining.

I am blessed with a terrific group of friends around the world. Weekly chats and emails (PBeMs) with these folks made a challenging year SO much better.  I even met one of them for dinner earlier this month!

I am particularly psyched to see my name listed as a proofreader for Forgotten Wars. I also made the graphics for all the CPVA counters under my apprenticeship with Al Cannamore. Al’s adding VASL ‘smarts’ to the counters and is putting the extension together. Without the VASL crew, I wouldn’t be playing ASL.

I am carrying these games into the new year:
Live
– 3rd CG Assault Period, Gavutu-Tanambogo
– BPF16 Snake Charmed (bocage!!)
– DBP16 Under Old Baldy (Dien Bien Phu)
– FrF98 Amerikanskaya Suka
PBeM
– 40 Fort MacGregor
– DB002 Sochaczew
– FrF2 Maczek Fire Brigade
– FrF45 Totensonntag
– DB132 One Last Victory

I have these games on “Pause” :
– Those Ragged Bloody Heroes CG
– Dinant CG PT
– Berlin CG PT

These are my 2019 ASL objectives :
– Learn to play AFV better, with all its delightful nuances (BFP!)
– Learn Bocage
– Play more Dispatches from the Bunker
– Play more Friendly Fire
– Play LFT4 Russian Civil War (and looking forward to LFT14)

I wish to see great successes in both the ASL tourney in Chengdu and the Malaya Madmen in Singapore.

Lastly I wish you all the very best. I wish you all the very best in life, and to your family as well, so much so that we continue to see each other across our mapboards in the year ahead.

(Credit to Michael Rodgers for prompting the thought via his thread on GameSquad)

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Recently updated AARs, Nov 26 2018

Ongoing

Starting up

  • DB002 Sochaczew
  • DB132 One Last Victory
  • FrF2 Maczek Fire Brigade
Note : I keep about 10 to 12 scenarios & CGs running at the same time.  While I play 4 of them in weekly live VASL sessions, the rest of them are PBeM.  About half of my games are CGs (some playtest CGs) and the rest scenarios.  I update my AARs as the games roll along and so this is a notice to my readers of AAR updates and completions.

Recently updated AARs, Nov 5 2018

Ongoing

Note : I keep about 10 to 12 scenarios & CGs running at the same time.  While I play 4 of them in weekly live VASL sessions, the rest of them are PBeM.  About half of my games are CGs (some playtest CGs) and the rest scenarios.  I update my AARs as the games roll along and so this is a notice to my readers of AAR updates and completions.

FrF45 Totensonntag

This is one of the more popular Friendly Fire scenarios.  It’s Poland, September 1939 and the Poles launched an offensive against a German flank.  The Poles win if 6 or more German squads equivalents are eliminated or captured.  Each wooden building containing => 1 Polish squad equivalent equates to a German squad eliminated.

IMG_3651

U22 Road to Kozani Pass

This scenario takes place in Greece, 13 April 1941.  The British HQ section met up with numerically superior numbers and had to fight a delaying action while reinforcements came in.  The Germans win in 13 turns if they control 4 or more of the 5 multi-hex buildings on the mapboard to the upper right.

img_3626

OQF 2-Pounder

brAT40LbrAT40LlOQF, as you know, stands for “Ordnance – Quick Firing”, and that it does.  It’s a ROF 3 40L AT Gun in ASL.  According to “Allied Artillery of World War Two” by Ian V. Hogg, this Vickers designed gun rests on 3 arm platform – 1 being the tow leg with 2 others that fold up.  Once it’s unlimbered, the wheels swung up off the ground.  “Screw jacks at the end of the three platform legs could then be operated to level the equipment.”.  This allows a quick traverse through 360-degrees.  I once had a pair of these sitting in the middle of a long straight road in a PTO playtest.  They went into a terrifying rate tear that decimated an IJA tank column!

 

Screenshot 2018-12-16 at 16.16.39

Recently updated AARs, Aug 24 2018

Ongoing

Note : I keep about 10 to 12 scenarios & CGs running at the same time.  While I play 4 of them in weekly live VASL sessions, the rest of them are PBeM.  About half of my games are CGs (some playtest CGs) and the rest scenarios.  I update my AARs as the games roll along and so this is a notice to my readers of AAR updates and completions.

Recently updated AARs, Jul 26 2018

Ongoing

Note : I keep about 10 to 12 scenarios & CGs running at the same time.  While I play 4 of them in weekly live VASL sessions, the rest of them are PBeM.  About half of my games are CGs (some playtest CGs) and the rest scenarios.  I update my AARs as the games roll along and so this is a notice to my readers of AAR updates and completions.