KGS10 Red Ruins Roulette

In this scenario, the Russians win if they control the GPU prison (see the cluster of German concealment counters around KK35) and/or Block 31 (marked on the Map) in 5 turns. Historically Block 31 was notorious for being sniper infested, so any Sniper that situates in Block 31 Pins on a dr of 2 AND 3.

J188 Grab and Go

I am the German defenders.  While I believe in bringing all my guns up front, I am not backing up fast enough.  I am not happy about exchanging casualties with the Russians at the present ratio (slight more than 1:1) since there are twice as many Russians as the Germans!  Even though the Russians are spread out, they have 5 leaders in this scenario (these are the Guards Para!).